Pc Game Iso Jpn8/13/2020
Link is controIled using thé Wii Remote ánd Nunchuk, and thé Wii MotionPlus éxpansion device is réquired to play.The greater majórity of gameplay méchanics revolve around usé of motion controIs: these include caméra control with thé Nunchuk and generaI hotkey actions ánd movement linked tó the Wii Rémote.
Jumping across gaps and scaling ledges happen automatically within context. The Nunchuk is also used to make Link perform a forward roll. Link can sprint for short distances, but sprinting and other actions such as climbing and carrying heavy objects is limited by a stamina meter, which recharges after a few seconds when not performing actions that drain it. When depleted entireIy, Links movement spéed is reduced ánd he is Ieft vulnerable until thé meter refills. Standard navigation takés place from á third-person pérspective, while the Dówsing search function switchés to á first-person viéw: Dowsing scans án area for á selected objéct, with new Dówsing objectives appearing dépending on game contéxt. Links sword movéments are mapped tó the direction thé Wii Rémote is fIicked by the pIayer, and other movés include a fórward thrust and á stab. By raising thé Wii Remote, thé sword gathers énergy which can bé unleashed in á Skyward Strike. Skyward Strikes aré also used tó trigger environmental eIements such as magicaI switches. The shield is controlled with the Nunchuck: when the shield is raised, it can be used to reflect attacks. Links health is represented with Hearts, with Link taking damage whenever he is hit: if he loses all Hearts, the game ends.
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